Car Game Build 12
Controls:
WASD/Arrows: Drive
Left/Right Ctrl: Burnout
Space: Handbrake
R: Reset
P: Change Skybox
Changelog:
- Slight physics changes.
- Added a new area with a hillclimb road.
Dev notes:
Beginning to get to a point where I can ask myself "What to do with this?"
Status | In development |
Platforms | HTML5 |
Author | Yannic |
Genre | Racing |
Made with | Unity |
Comments
Log in with itch.io to leave a comment.
Hi, i am doing a car game myself and i find you driving intriguing how did you do the brakes fro drifting?
Pretty complex to explain!
All of my car physics are based off of this old article: https://asawicki.info/Mirror/Car%20Physics%20for%20Games/Car%20Physics%20for%20G...
Especially the part Slip ratio and traction force relates to how tires interact with the floor.